白天都在写仙剑demo的序列化存储,暂时没办法更新,所以更新些我以前写的东西,上一篇我们安装了firefly服务器框架,现在我们运行烽烟ol的客户端。

首先:如果没安装过ide 请先安装FlashDevelop,(抱歉flex我手头没有)

http://www.flashdevelop.org,下载最新版本为安装之前先记得把java的jdk(包括环境变量)搞定,下载后安装,记得安装过程中全程联网(flashdevep3.0的时候安装配置很麻烦,所以后来改成联网安装,自动配置,不要给自己添麻烦,联网安装吧),解压WebClientFT client 1.6 压缩包 双击打开工程,或者开启flashdevep之后,Projecr->open project->打开工程之后如图

点开src目录可以看到绿色箭头的webClient.mxml这个是我们烽烟客户端的文档类,相当于

AS3中的Main类(flashcs里的舞台【通俗点其实是flash的第一帧(很多as2发展来的程序,习惯在第一帧直接写代码)】),在mxml里面的<s:Application定义的是程序的根标签,里面有个xmlns:local="*"说明是当前文件目录的所有组件,在烽烟ol游戏中直接找的是ApplicationContext.as这个组件类

下面我们开始配置编译

我们在project->properties

这些都是自动配置好的,我们不必理会

下面我们说我们要设置的装完flashdevep之后ide会自动安装最新的版本如flex4.6.0,air3.7(注,我安装的flashdevep并不是最新版,所以默认是flex4.6.0,air3.7),只有一个sdk选项,我们要编译的话,会爆很多错误,如果对找错误有信心,可以按照官网的教程一步步慢慢改,我这里使用安装flash4.0a,air1.5.3sdk的办法,如何安装SDK,首先下载这是最囧的一件事,上网搜索发现没有下载的链接,因为adobe现在不提供SDK的直接下载链接了,而是提供一个专用的下载工具来下载,flashdevep其实已经集成了这个工具,在哪呢?FlashDevelop\Tools\flexsdk下面FlexLicense.swf

之后直接select下载,如果FlashDevelop\Tools\flexsdk找不到,直接点链接http://ys-f.ys168.com/2.0/326547716/m4G466446K4M56T5i6wR/FlexLicense.swf

SDK下载之后解压到FlashDevelop\Tools,名字记得改下别跟原来的flexsdk文件夹冲突了,我这里改名为flexsdk_4,之后将flexsdk_4加入环境变量,好了现在加载

点manage->installed flexsSDKS 后面的按钮->instaledsdk集合编辑器里面点添加指定FlashDevelop\Tools\ flexsdk_4,之后,确定。回到SDK选项卡,就可以选择flex4.0a,air1.5.3这个选项了,现在我们调试了,小箭头大家都懂的,如果不懂ctrl+enter,在输出窗口中会有

E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\framework.swc$defaults.css(487):Warning: The style 'dropShadowVisible' is only supported by type'mx.controls.List' with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(26):Warning: The style 'backgroundColor' is only supported by type'spark.components.BorderContainer' with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(54):Warning: The style 'dropShadowVisible' is only supported by type'spark.components.ComboBox' with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(99):Warning: The style 'borderColor' is only supported by type'spark.components.Panel' with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(97):Warning: The style 'backgroundColor' is only supported by type'spark.components.Panel' with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(101):Warning: The style 'dropShadowVisible' is only supported by type'spark.components.Panel' with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(100):Warning: The style 'cornerRadius' is only supported by type'spark.components.Panel' with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(99):Warning: The style 'borderAlpha' is only supported by type'spark.components.Panel' with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(168):Warning: The style 'borderColor' is only supported by type'spark.components.TitleWindow' with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(170):Warning: The style 'dropShadowVisible' is only supported by type'spark.components.TitleWindow' with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(169):Warning: The style 'cornerRadius' is only supported by type 'spark.components.TitleWindow'with the theme(s) 'spark'.
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(168):Warning: The style 'borderAlpha' is only supported by type'spark.components.TitleWindow' with the theme(s) 'spark'.
(fcsh)Running Post-Build Command Line...
cmd: module.batE:\source\Flexwork\WebClientFT client1.6\WebClientFT>mxmlc -load-externs=report.xml -source-path=src,libs-library-path+=libs -debug=true -theme=${flexlib}/themes/Halo/halo.swc-target-player=10.0 -keep-as3-metadata+=Injectsrc/createRoleModule/CreateRoleModule.mxml -obin/createRoleModule/CreateRoleModule.swf
正在加载配置文件“E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\flex-config.xml”
E:\source\Flexwork\WebClientFT client1.6\WebClientFT\src\WebClient.mxml(4): 警告: 组件中不支持 CSS 类型选择器:“mx.controls.VScrollBar”xmlns:mx="library://ns.adobe.com/flex/mx"
E:\source\Flexwork\WebClientFT client1.6\WebClientFT\src\WebClient.mxml(17): 警告: 组件中不支持 CSS 类型选择器:“mx.controls.Menu”<![CDATA[
E:\source\Flexwork\WebClientFT client1.6\WebClientFT\src\WebClient.mxml(32): 警告: 组件中不支持 CSS 类型选择器:“global”private functionpreInit():void{
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\framework.swc$defaults.css(487):警告: 仅主题为“spark”的类型“mx.controls.List”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(26):警告: 仅主题为“spark”的类型“spark.components.BorderContainer”支持样式“backgroundColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(54):警告: 仅主题为“spark”的类型“spark.components.ComboBox”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(99):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“borderColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(97):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“backgroundColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(101):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(100):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“cornerRadius”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(99):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“borderAlpha”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(168):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“borderColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(170):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(169):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“cornerRadius”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(168):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“borderAlpha”。
E:\source\Flexwork\WebClientFT client1.6\WebClientFT\bin\createRoleModule\CreateRoleModule.swf(349823 字节)E:\source\Flexwork\WebClientFT client1.6\WebClientFT>mxmlc -load-externs=report.xml -source-path=src,libs-library-path+=libs -debug=true -theme=${flexlib}/themes/Halo/halo.swc-target-player=10.0 -keep-as3-metadata+=Inject src/logonModule/LogonModule.mxml-o bin/logonModule/LogonModule.swf
正在加载配置文件“E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\flex-config.xml”
E:\source\Flexwork\WebClientFT client1.6\WebClientFT\src\WebClient.mxml(4): 警告: 组件中不支持 CSS 类型选择器:“mx.controls.VScrollBar”xmlns:mx="library://ns.adobe.com/flex/mx"
E:\source\Flexwork\WebClientFT client 1.6\WebClientFT\src\WebClient.mxml(17):警告: 组件中不支持 CSS 类型选择器:“mx.controls.Menu”<![CDATA[
E:\source\Flexwork\WebClientFT client1.6\WebClientFT\src\WebClient.mxml(32): 警告: 组件中不支持 CSS 类型选择器:“global”private functionpreInit():void{
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\framework.swc$defaults.css(487):警告: 仅主题为“spark”的类型“mx.controls.List”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(26):警告: 仅主题为“spark”的类型“spark.components.BorderContainer”支持样式“backgroundColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(54):警告: 仅主题为“spark”的类型“spark.components.ComboBox”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(99):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“borderColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(97):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“backgroundColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(101):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(100):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“cornerRadius”。E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(99):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“borderAlpha”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(168):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“borderColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(170):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(169):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“cornerRadius”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(168):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“borderAlpha”。E:\source\Flexwork\WebClientFT client1.6\WebClientFT\bin\logonModule\LogonModule.swf(128042 字节)E:\source\Flexwork\WebClientFT client1.6\WebClientFT>mxmlc -load-externs=report.xml -source-path=src,libs-library-path+=libs -debug=true -theme=${flexlib}/themes/Halo/halo.swc-target-player=10.0 -keep-as3-metadata+=Inject src/sceneModule/SceneModule.mxml-o bin/sceneModule/SceneModule.swf
正在加载配置文件“E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\flex-config.xml”
E:\source\Flexwork\WebClientFT client1.6\WebClientFT\src\WebClient.mxml(4): 警告: 组件中不支持 CSS 类型选择器:“mx.controls.VScrollBar”xmlns:mx="library://ns.adobe.com/flex/mx"
E:\source\Flexwork\WebClientFT client1.6\WebClientFT\src\WebClient.mxml(17): 警告: 组件中不支持 CSS 类型选择器:“mx.controls.Menu”<![CDATA[
E:\source\Flexwork\WebClientFT client1.6\WebClientFT\src\WebClient.mxml(32): 警告: 组件中不支持 CSS 类型选择器:“global”private functionpreInit():void{
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\framework.swc$defaults.css(487):警告: 仅主题为“spark”的类型“mx.controls.List”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(26):警告: 仅主题为“spark”的类型“spark.components.BorderContainer”支持样式“backgroundColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(54):警告: 仅主题为“spark”的类型“spark.components.ComboBox”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(99):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“borderColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(97):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“backgroundColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(101):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“dropShadowVisible”。E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(100):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“cornerRadius”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(99):警告: 仅主题为“spark”的类型“spark.components.Panel”支持样式“borderAlpha”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(168):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“borderColor”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(170):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“dropShadowVisible”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(169):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“cornerRadius”。
E:\Y\FlashDevelop\Tools\flexsdk_4\frameworks\libs\spark.swc$defaults.css(168):警告: 仅主题为“spark”的类型“spark.components.TitleWindow”支持样式“borderAlpha”。E:\source\Flexwork\WebClientFT client1.6\WebClientFT\bin\sceneModule\SceneModule.swf(1707939 字节)
Build succeeded
Done(0)

爆出一堆css样式表的警告我们不用管,我们只关心我们的swf运行咋样了。

我们启动服务器,网络适配器记得选用桥接模式(为什么选桥接,等过后我发服务器镜像的时候讲)开始我们的服务器开启工作,我们先查下服务器的ip地址我们看到ip地址为192.168.0.101,我们在客户端里面改下

好了,现在运行

终端下

swordfishx@swordfishx-virtual-machine:~/fenyanOL$ python startmaster.py
2014-03-13 21:36:13+0800 [-] Log opened.
2014-03-13 21:36:13+0800 [-] DelaySite starting on 9998
2014-03-13 21:36:13+0800 [-] Starting factory <firefly.web.delayrequest.DelaySite instance at 0xa6593ac>
2014-03-13 21:36:13+0800 [-] BilateralFactory starting on 9999
2014-03-13 21:36:13+0800 [-] Starting factory <firefly.distributed.root.BilateralFactory instance at 0xa65994c>
2014-03-13 21:36:16+0800 [-] Log opened.
2014-03-13 21:36:17+0800 [-] Log opened.
2014-03-13 21:36:17+0800 [-] __init__ Pool..
2014-03-13 21:36:17+0800 [-] __init__ Pool..
2014-03-13 21:36:18+0800 [-] Log opened.
2014-03-13 21:36:18+0800 [-] Log opened.
2014-03-13 21:36:18+0800 [-] __init__ Pool..
2014-03-13 21:36:18+0800 [-] net start...
2014-03-13 21:36:18+0800 [-] net pid: 3641
2014-03-13 21:36:19+0800 [BilateralBroker,0,127.0.0.1] node [net] takeProxy ready
2014-03-13 21:36:23+0800 [-] gate start...
2014-03-13 21:36:23+0800 [-] gate pid: 3639
2014-03-13 21:36:23+0800 [BilateralBroker,1,127.0.0.1] node [gate] takeProxy ready
2014-03-13 21:36:23+0800 [Broker,client] call method remote_connect on service[single]
2014-03-13 21:36:23+0800 [Broker,client] Starting factory <twisted.spread.pb.PBClientFactory instance at 0xb6a5504c>
2014-03-13 21:36:23+0800 [BilateralBroker,0,127.0.0.1] node [net] takeProxy ready
2014-03-13 21:36:25+0800 [-] chat start...
2014-03-13 21:36:25+0800 [-] chat pid: 3644
2014-03-13 21:36:25+0800 [BilateralBroker,2,127.0.0.1] node [chat] takeProxy ready
2014-03-13 21:36:30+0800 [-] scense_1000 start...
2014-03-13 21:36:30+0800 [-] scense_1000 pid: 3643
2014-03-13 21:36:30+0800 [BilateralBroker,3,127.0.0.1] node [scense_1000] takeProxy ready
2014-03-13 21:36:30+0800 [Broker,client] call method remote_connect on service[single]
2014-03-13 21:36:30+0800 [Broker,client] Starting factory <twisted.spread.pb.PBClientFactory instance at 0xb6a76c6c>
2014-03-13 21:36:30+0800 [Broker,client] call method remote_connect on service[single]
2014-03-13 21:36:30+0800 [Broker,client] Starting factory <twisted.spread.pb.PBClientFactory instance at 0xb6a76d2c>
2014-03-13 21:36:30+0800 [BilateralBroker,1,127.0.0.1] node [scense_1000] takeProxy ready
2014-03-13 21:36:30+0800 [BilateralBroker,0,127.0.0.1] node [scense_1000] takeProxy ready
然后开启客户端如果输出端口这样,就说明一切正常(不过这个心跳的trace建议注释掉),我们进游戏

一个大坑出现了,为什么呢?因为我们没有注册用户,如何注册?客户端里貌似没提供5555555555555555

没办法,都到这步了,没什么能阻止我们进入游戏了,既然数据库里没数据,我们写数据进去就行了,看下数据库文件

/*Table structure for table `tb_register` */DROP TABLE IF EXISTS `tb_register`;CREATE TABLE `tb_register` (`id` int(11) NOT NULL AUTO_INCREMENT COMMENT '用户id',`username` varchar(255) CHARACTER SET utf8 COLLATE utf8_bin NOT NULL DEFAULT '' COMMENT '用户名',`password` varchar(255) CHARACTER SET utf8 COLLATE utf8_bin NOT NULL DEFAULT '' COMMENT '用户密码',`email` varchar(255) CHARACTER SET utf8 COLLATE utf8_bin DEFAULT '' COMMENT '用户注册邮箱',`characterId` int(10) DEFAULT '0' COMMENT '用户的角色ID',`pid` int(11) DEFAULT '-1' COMMENT '邀请人的角色id',`lastonline` datetime NOT NULL DEFAULT '2012-06-05 00:00:00' COMMENT '最后在线时间',`logintimes` int(11) NOT NULL DEFAULT '0' COMMENT '登陆次数',`enable` tinyint(4) NOT NULL DEFAULT '1' COMMENT '是否可以登录',PRIMARY KEY (`id`)
) ENGINE=MyISAM AUTO_INCREMENT=1915 DEFAULT CHARSET=utf8;/*Data for the table `tb_register` */

数据库注册信息sql语句是这样的,我大致解释一下,`id` int(11) NOT NULLAUTO_INCREMENT COMMENT '用户id',这是用户id并且设置了主键,不用我们写入信息,会自动递增

  `username` varchar(255) CHARACTER SET utf8COLLATE utf8_bin NOT NULL DEFAULT '' COMMENT '用户名',

  `password` varchar(255) CHARACTER SET utf8COLLATE utf8_bin NOT NULL DEFAULT '' COMMENT '用户密码',

  `email` varchar(255) CHARACTER SET utf8COLLATE utf8_bin DEFAULT '' COMMENT '用户注册邮箱',

3个是要外部写入了,NOT NULL说明不能为空,是我们注册时必须要做的,

后面的几项都有DEFAULT这个条件,所以可以不写(当然自己填的时候,要写),知道这个结构了我们就没什么好犹豫的了,打开Mysqlnavigator

进去直接写数吧,是不是有些过于简单粗暴了?如果加个用户就进去写一次,当只有自己一个人玩的时候,当然没什么,但随着注册用户增多,数据库就会变得不可维护,因为如果自己填写东西的话,包括id,和DEFAULT这些都要填写,但进入游戏之后,DEFAULT这些数据其实是会被游戏自动修改的,而且,如果不小心,会出现两个相同用户名的情况,截个图给大家看上面仔细看就会发现1931和1932两个id的用户名是一样的,这是我在开发注册系统的时候,开始没有对数据库做查询判断,出的错误,其实如果自己填写数据库表格,很容易出现这样的错误,如果出了这样的错误,那么登陆游戏肯定会出问题,怎么办?自己动手丰衣足,我利用nodejs写了一个烽烟ol的注册系统,等下边我们贴出来,这里碍于篇幅,先不讲

进游戏吧,回到游戏客户端登陆界面

还是键入原来一样的数据,登陆


进来了,选个喜欢的职业吧,很酷的人物选择界面(CreateRoleFTViewMediator.as这里实现的,等换皮的时候我们再讨论),现在选人进游戏,起名进游戏

进入游戏了

看下这时客户端都在做什么

[C] Console v2.52 build 593. StandAlone WIN 11,7,700,202.
[-] [21:14:11:457, [控制数据更新905]]
LocalConfigFileLoadedCommand.as,在此配置socket服务器信息以及验证码服务器信息
[-] [21:14:12:640, [请求连接到服务器, 192.168.0.101, :, 11009]]
[-] [21:14:12:641, [清理socket信息]]
[-] [21:14:12:659, [成功连接到服务器]]
[-] [21:14:13:376, [素材包加载完成 , ldbtn_res]]
密码长度为6-20
密码长度为6-20
密码长度为6-20
密码长度为6-20
密码长度为6-20
[-] [21:14:25:189, [控制数据更新101]]
[-] [21:14:25:268, [控制数据更新103]]
[-] [21:14:25:300, [控制数据更新601]]
ModulePool Unload:logonModule/LogonModule.swf
[-] [21:14:27:532, [申请军团升级信息]]
[-] [21:14:27:533, [控制数据更新1323]]
[-] [21:14:27:535, [控制数据更新308]]
[-] [21:14:27:536, [控制数据更新1319]]
[-] [21:14:27:536, [控制数据更新310]]
[-] [21:14:27:537, [控制数据更新1321]]
[-] [21:14:27:541, [控制数据更新1421]]
[-] [21:14:27:542, [控制数据更新1422]]
[-] [21:14:27:552, [控制数据更新608]]
[-] [21:14:27:552, [控制数据更新609]]
[-] [21:14:27:553, [控制数据更新610]]
[-] [21:14:27:554, [控制数据更新611]]
[-] [21:14:28:29, [清理新手指引 event : , null,  close_ui :, false]]
[-] [21:14:28:237, [控制数据更新3801]]
[-] [21:14:28:240, [任务追踪:, <span class='null'></span>]]
[-] [21:14:28:243, [控制数据更新2200]]
[-] [21:14:28:245, [控制数据更新2400]]
[-] [21:14:28:253, [控制数据更新2900]]
[-] [21:14:28:256, [控制数据更新2600]]
[-] [21:14:28:257, [控制数据更新602]]
[-] [21:14:28:258, [控制数据更新906]]
[-] [21:14:28:258, [控制数据更新901]]
[-] [21:14:28:259, [控制数据更新209]]
[-] [21:14:28:260, [控制数据更新504]]
[-] [21:14:28:260, [控制数据更新1404]]
[-] [21:14:28:261, [控制数据更新1705]]
[-] [21:14:28:261, [控制数据更新605]]
[-] [21:14:28:280, 进入场景, {"npclist":[{"hasFuncType":true,"hasNpcName":true,"hasResourceId":true,"hasNpcId":true,"hasPositionY":true,"npcName":"【魏】御前侍卫","hasPositionX":true,"npcId":100001,"resourceId":5005,"positionY":850,"funcType":2,"positionX":1100},{"hasFuncType":true,"hasNpcName":true,"hasResourceId":true,"hasNpcId":true,"hasPositionY":true,"npcName":"【魏】城中郎中","hasPositionX":true,"npcId":100004,"resourceId":5002,"positionY":850,"funcType":5,"positionX":500},{"hasFuncType":true,"hasNpcName":true,"hasResourceId":true,"hasNpcId":true,"hasPositionY":true,"npcName":"【魏】三品大夫","hasPositionX":true,"npcId":130002,"resourceId":5017,"positionY":833,"funcType":5,"positionX":1100},{"hasFuncType":true,"hasNpcName":true,"hasResourceId":true,"hasNpcId":true,"hasPositionY":true,"npcName":"【魏】城门看守","hasPositionX":true,"npcId":140001,"resourceId":5012,"positionY":791,"funcType":5,"positionX":1012},{"hasFuncType":true,"hasNpcName":true,"hasResourceId":true,"hasNpcId":true,"hasPositionY":true,"npcName":"【魏】城门看守","hasPositionX":true,"npcId":140002,"resourceId":5013,"positionY":793,"funcType":11,"positionX":950},{"hasFuncType":true,"hasNpcName":true,"hasResourceId":true,"hasNpcId":true,"hasPositionY":true,"npcName":"【魏】守卫长","hasPositionX":true,"npcId":140005,"resourceId":5016,"positionY":789,"funcType":3,"positionX":392},{"hasFuncType":true,"hasNpcName":true,"hasResourceId":true,"hasNpcId":true,"hasPositionY":true,"npcName":"【魏】宫女","hasPositionX":true,"npcId":150000,"resourceId":5002,"positionY":824,"funcType":4,"positionX":450},{"hasFuncType":true,"hasNpcName":true,"hasResourceId":true,"hasNpcId":true,"hasPositionY":true,"npcName":"【魏】掌灯小吏","hasPositionX":true,"npcId":150001,"resourceId":50001,"positionY":798,"funcType":5,"positionX":416}],"portals":[{"resourceId":1000001,"positionY":1700,"funcType":1,"portalId":1,"hasPortalId":true,"portalName":"南中-江州","hasPortalName":true,"hasResourceId":true,"hasPositionY":true,"hasPositionX":true,"positionX":300,"hasFuncType":true}],"sceneId":1000,"resourceId":1000,"scenename":"南中","sceneType":1,"rewardCorpsName":"尚未占领","hasRewardCorpsName":true,"corpsName":"尚未占领","hasCorpsName":true}]
[-] [21:14:28:290, [控制数据更新218]]
[-] [21:14:28:290, [控制数据更新711]]
[-] [21:14:28:291, [控制数据更新1503]]
[-] [21:14:28:291, [控制数据更新1408]]
[-] [21:14:28:292, [控制数据更新201]]
[-] [21:14:28:293, [控制数据更新1806]]
[-] [21:14:28:293, [控制数据更新1810]]
[-] [21:14:28:294, [控制数据更新1407]]
[-] [21:14:28:294, [控制数据更新222]]
[-] [21:14:28:296, [控制数据更新506]]
[-] [21:14:28:297, [控制数据更新604]]
[-] [21:14:28:298, [控制数据更新300]]
[-] [21:14:28:299, [控制数据更新603]]
[-] [21:14:28:300, [控制数据更新3701]]
[-] [21:14:28:392, 更新npc, {"NPCQuestStatusList":[{"hasStatu":true,"hasNpcID":true,"npcID":100001,"statu":2},{"hasStatu":true,"hasNpcID":true,"npcID":100004,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":130002,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":140001,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":140002,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":140005,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":150000,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":150001,"statu":0}]}]
[-] [21:14:28:395, [任务追踪更新广播, {TaskTracListNotify}]]
[-] [21:14:28:398, [任务追踪:, <span class='tword'><span class='tword'><span class='tword'>[主] <span class='cur_task_name'>赶走乱军</span> </span><br>    击败黄巾步兵(0/1)</span><br></span>]]
[-] [21:14:28:400, [任务追踪:, <span class='tword'><span class='tword'><span class='tword'>[主] <span class='cur_task_name'>赶走乱军</span> </span><br>    击败黄巾步兵(0/1)</span><br></span>]]
126
Command1002
Command1001
[-] [21:14:28:449, [任务追踪:, <span class='tword'><span class='tword'><span class='tword'>[主] <span class='cur_task_name'>赶走乱军</span> </span><br>    击败黄巾步兵(0/1)</span><br></span>]]
[-] [21:14:28:814, 进入场景, 1000]
[-] [21:14:29:460, 创建实体, {"id":100001,"isMySelf":false,"name":"【魏】御前侍卫","position":{"x":1100,"y":850,"length":1390.1438774457845},"professionType":5005,"functionType":2}]
[-] [21:14:29:465, no imgs , charwudoubing, arise4]
[-] [21:14:29:467, 开始加载队列, charwudoubing]
[-] [21:14:29:468, no imgs , charyexingren, arise4]
[-] [21:14:29:469, no imgs , charyexingren, arise4]
[-] [21:14:29:469, no imgs , charyexingren, arise4]
[-] [21:14:29:470, no imgs , charyexingren, arise4]
[-] [21:14:29:472, no imgs , npcheadtype2, action]
[-] [21:14:29:474, 创建实体, {"id":100004,"isMySelf":false,"name":"【魏】城中郎中","position":{"x":500,"y":850,"length":986.154146165801},"professionType":5002,"functionType":5}]
[-] [21:14:29:475, no imgs , chartengjiabing, arise4]
[-] [21:14:29:476, no imgs , chargongjianbing, arise4]
[-] [21:14:29:476, no imgs , chargongjianbing, arise4]
[-] [21:14:29:476, no imgs , chargongjianbing, arise4]
[-] [21:14:29:477, no imgs , chargongjianbing, arise4]
[-] [21:14:29:477, no imgs , chargongjianbing, arise4]
[-] [21:14:29:478, no imgs , chargongjianbing, arise4]
[-] [21:14:29:479, no imgs , npcheadtype5, action]
[-] [21:14:29:481, 创建实体, {"id":130002,"isMySelf":false,"name":"【魏】三品大夫","position":{"x":1100,"y":833,"length":1379.8148426509986},"professionType":5017,"functionType":5}]
[-] [21:14:29:482, 没有角色资源配置,用 changqiangbing 代替, 5017]
[-] [21:14:29:483, no imgs , charchangqiangbing, arise4]
[-] [21:14:29:485, no imgs , npcheadtype5, action]
[-] [21:14:29:486, 创建实体, {"id":140001,"isMySelf":false,"name":"【魏】城门看守","position":{"x":1012,"y":791,"length":1284.4551374026264},"professionType":5012,"functionType":5}]
[-] [21:14:29:488, no imgs , charjiangling1, arise4]
[-] [21:14:29:489, no imgs , charhuangjinbing, arise4]
[-] [21:14:29:489, no imgs , charyexingren, arise4]
[-] [21:14:29:489, no imgs , chargongjianbing, arise4]
[-] [21:14:29:490, no imgs , charhuangjinbing, arise4]
[-] [21:14:29:490, no imgs , charyexingren, arise4]
[-] [21:14:29:491, no imgs , chargongjianbing, arise4]
[-] [21:14:29:492, no imgs , npcheadtype5, action]
[-] [21:14:29:494, 创建实体, {"id":140002,"isMySelf":false,"name":"【魏】城门看守","position":{"x":950,"y":793,"length":1237.4768684706798},"professionType":5013,"functionType":11}]
[-] [21:14:29:495, 没有角色资源配置,用 changqiangbing 代替, 5013]
[-] [21:14:29:496, no imgs , charchangqiangbing, arise4]
[-] [21:14:29:498, no imgs , npcheadtype11, action]
[-] [21:14:29:499, 创建实体, {"id":140005,"isMySelf":false,"name":"【魏】守卫长","position":{"x":392,"y":789,"length":881.0136207800649},"professionType":5016,"functionType":3}]
[-] [21:14:29:500, 没有角色资源配置,用 changqiangbing 代替, 5016]
[-] [21:14:29:501, no imgs , charchangqiangbing, arise4]
[-] [21:14:29:502, no imgs , npcheadtype3, action]
[-] [21:14:29:504, 创建实体, {"id":150000,"isMySelf":false,"name":"【魏】宫女","position":{"x":450,"y":824,"length":938.869533002323},"professionType":5002,"functionType":4}]
[-] [21:14:29:505, no imgs , chartengjiabing, arise4]
[-] [21:14:29:505, no imgs , chargongjianbing, arise4]
[-] [21:14:29:506, no imgs , chargongjianbing, arise4]
[-] [21:14:29:506, no imgs , chargongjianbing, arise4]
[-] [21:14:29:507, no imgs , chargongjianbing, arise4]
[-] [21:14:29:507, no imgs , chargongjianbing, arise4]
[-] [21:14:29:508, no imgs , chargongjianbing, arise4]
[-] [21:14:29:509, no imgs , npcheadtype4, action]
[-] [21:14:29:511, 创建实体, {"id":150001,"isMySelf":false,"name":"【魏】掌灯小吏","position":{"x":416,"y":798,"length":899.9222188611636},"professionType":50001,"functionType":5}]
[-] [21:14:29:512, 没有角色资源配置,用 changqiangbing 代替, 50001]
[-] [21:14:29:512, no imgs , charchangqiangbing, arise4]
[-] [21:14:29:514, no imgs , npcheadtype5, action]
[-] [21:14:29:585, [控制数据更新1507]]
[-] [21:14:29:586, [控制数据更新603]]
[-] [21:14:29:587, [控制数据更新1408]]
[-] [21:14:29:666, 队列资源加载完成, charwudoubing]
[-] [21:14:29:667, 剩余队列, [charyexingren, function Function() {}, [false], charyexingren, function Function() {}, [false], charyexingren, function Function() {}, [false], charyexingren, function Function() {}, [false], npcheadtype2, function Function() {}, [false], chartengjiabing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charjiangling1, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charyexingren, function Function() {}, [false], chargongjianbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charyexingren, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype11, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype3, function Function() {}, [false], chartengjiabing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype4, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false]]]
[-] [21:14:29:670, 开始加载队列, charyexingren]
[-] [21:14:29:708, 队列资源加载完成, charyexingren]
[-] [21:14:29:709, 剩余队列, [npcheadtype2, function Function() {}, [false], chartengjiabing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charjiangling1, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype11, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype3, function Function() {}, [false], chartengjiabing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype4, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false]]]
[-] [21:14:29:711, 开始加载队列, npcheadtype2]
[-] [21:14:29:727, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":671,"y":629,"length":919.718435174592},"gemType":-1,"profession":"骑兵","curHp":75,"trueProfessionType":4,"professionType":4,"maxHp":75,"chaLevel":1,"chaType":1,"isMySelf":true,"name":"test5557","chaDirection":0,"id":1000087,"layer":20,"campid":0,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:730, no imgs , charhuangjinjiangling2, arise4]
[-] [21:14:29:731, no imgs , charhuangjinbing, arise4]
[-] [21:14:29:732, no imgs , charhuangjinbing, arise4]
[-] [21:14:29:732, no imgs , charhuangjinbing, arise4]
[-] [21:14:29:733, no imgs , charhuangjinbing, arise4]
[-] [21:14:29:734, no imgs , charhuangjinbing, arise4]
[-] [21:14:29:734, no imgs , charhuangjinbing, arise4]
[-] [21:14:29:736, 设置人物个数, 0]
[-] [21:14:29:747, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1000,"y":800,"length":1280.6248474865697},"gemType":-1,"profession":"蜀国骑兵","curHp":1,"trueProfessionType":0,"professionType":5013,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"蜀国骑兵","chaDirection":0,"id":1,"layer":19,"campid":1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:748, 没有角色资源配置,用 changqiangbing 代替, 5013]
[-] [21:14:29:749, no imgs , charchangqiangbing, arise4]
[-] [21:14:29:751, 设置人物个数, 0]
[-] [21:14:29:753, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":500,"y":800,"length":943.3981132056604},"gemType":-1,"profession":"蜀国投石车","curHp":1,"trueProfessionType":0,"professionType":5014,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"蜀国投石车","chaDirection":0,"id":2,"layer":19,"campid":1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:754, 没有角色资源配置,用 changqiangbing 代替, 5014]
[-] [21:14:29:755, no imgs , charchangqiangbing, arise4]
[-] [21:14:29:756, 设置人物个数, 0]
[-] [21:14:29:758, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1500,"y":800,"length":1700},"gemType":-1,"profession":"蜀国投石车","curHp":1,"trueProfessionType":0,"professionType":5014,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"蜀国投石车","chaDirection":0,"id":3,"layer":19,"campid":1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:759, 没有角色资源配置,用 changqiangbing 代替, 5014]
[-] [21:14:29:760, no imgs , charchangqiangbing, arise4]
[-] [21:14:29:761, 设置人物个数, 0]
[-] [21:14:29:764, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1000,"y":500,"length":1118.033988749895},"gemType":-1,"profession":"蜀国投石车","curHp":1,"trueProfessionType":0,"professionType":5014,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"蜀国投石车","chaDirection":0,"id":4,"layer":19,"campid":1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:765, 没有角色资源配置,用 changqiangbing 代替, 5014]
[-] [21:14:29:766, no imgs , charchangqiangbing, arise4]
[-] [21:14:29:767, 设置人物个数, 0]
[-] [21:14:29:769, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1000,"y":1100,"length":1486.6068747318504},"gemType":-1,"profession":"蜀国投石车","curHp":1,"trueProfessionType":0,"professionType":5014,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"蜀国投石车","chaDirection":0,"id":5,"layer":19,"campid":1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:770, 没有角色资源配置,用 changqiangbing 代替, 5014]
[-] [21:14:29:770, no imgs , charchangqiangbing, arise4]
[-] [21:14:29:772, 设置人物个数, 0]
[-] [21:14:29:774, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":2449,"y":528,"length":2505.271442379049},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1005,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:776, 设置人物个数, 0]
[-] [21:14:29:778, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":520,"y":1507,"length":1594.192271967218},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1006,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:780, 设置人物个数, 0]
[-] [21:14:29:783, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":962,"y":483,"length":1076.4446107440922},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1007,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:785, 设置人物个数, 0]
[-] [21:14:29:787, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1911,"y":574,"length":1995.34383002028},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1008,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:789, 设置人物个数, 0]
[-] [21:14:29:792, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1621,"y":1291,"length":2072.2745957039574},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1009,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:793, 设置人物个数, 0]
[-] [21:14:29:796, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1372,"y":1265,"length":1866.1749650019422},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1010,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:798, 设置人物个数, 0]
[-] [21:14:29:801, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1035,"y":1541,"length":1856.3151672062586},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1011,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:803, 设置人物个数, 0]
[-] [21:14:29:805, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":441,"y":372,"length":576.9445380623687},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1012,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:808, 设置人物个数, 0]
[-] [21:14:29:810, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":2926,"y":598,"length":2986.482881250117},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1013,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:812, 设置人物个数, 0]
[-] [21:14:29:814, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":2523,"y":680,"length":2613.030615970659},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1014,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:817, 设置人物个数, 0]
[-] [21:14:29:820, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1994,"y":649,"length":2096.9589886309172},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1015,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:822, 设置人物个数, 0]
[-] [21:14:29:824, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1428,"y":202,"length":1442.2163499281237},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1016,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:826, 设置人物个数, 0]
[-] [21:14:29:828, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":690,"y":1058,"length":1263.1167800326302},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1017,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:830, 设置人物个数, 0]
[-] [21:14:29:832, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":2939,"y":553,"length":2990.5735235904167},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1018,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:14:29:834, 设置人物个数, 0]
[-] [21:14:29:842, 队列资源加载完成, npcheadtype2]
[-] [21:14:29:843, 剩余队列, [chartengjiabing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charjiangling1, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype11, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype3, function Function() {}, [false], chartengjiabing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype4, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charhuangjinjiangling2, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false]]]
[-] [21:14:29:845, 开始加载队列, chartengjiabing]
[-] [21:14:29:920, 队列资源加载完成, chartengjiabing]
[-] [21:14:29:920, 剩余队列, [chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charjiangling1, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype11, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype3, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], chargongjianbing, function Function() {}, [false], npcheadtype4, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charhuangjinjiangling2, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false]]]
[-] [21:14:29:922, 开始加载队列, chargongjianbing]
[-] [21:14:30:1, 队列资源加载完成, chargongjianbing]
[-] [21:14:30:2, 剩余队列, [npcheadtype5, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charjiangling1, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype11, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype3, function Function() {}, [false], npcheadtype4, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype5, function Function() {}, [false], charhuangjinjiangling2, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false]]]
[-] [21:14:30:3, 开始加载队列, npcheadtype5]
[-] [21:14:30:14, 队列资源加载完成, npcheadtype5]
[-] [21:14:30:15, 剩余队列, [charchangqiangbing, function Function() {}, [false], charjiangling1, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype11, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], npcheadtype3, function Function() {}, [false], npcheadtype4, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charhuangjinjiangling2, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false], charchangqiangbing, function Function() {}, [false]]]
[-] [21:14:30:17, 开始加载队列, charchangqiangbing]
[-] [21:14:30:40, 更新npc, {"NPCQuestStatusList":[{"hasStatu":true,"hasNpcID":true,"npcID":100001,"statu":2},{"hasStatu":true,"hasNpcID":true,"npcID":100004,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":130002,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":140001,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":140002,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":140005,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":150000,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":150001,"statu":0}]}]
[-] [21:14:30:40, no imgs , npcheadtaskstate2, action]
[-] [21:14:30:41, no imgs , npcheadtaskstate0, action]
[-] [21:14:30:41, no imgs , npcheadtaskstate0, action]
[-] [21:14:30:42, no imgs , npcheadtaskstate0, action]
[-] [21:14:30:42, no imgs , npcheadtaskstate0, action]
[-] [21:14:30:43, no imgs , npcheadtaskstate0, action]
[-] [21:14:30:43, no imgs , npcheadtaskstate0, action]
[-] [21:14:30:43, no imgs , npcheadtaskstate0, action]
[-] [21:14:30:74, 队列资源加载完成, charchangqiangbing]
[-] [21:14:30:75, 剩余队列, [charjiangling1, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], npcheadtype11, function Function() {}, [false], npcheadtype3, function Function() {}, [false], npcheadtype4, function Function() {}, [false], charhuangjinjiangling2, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], npcheadtaskstate2, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false]]]
[-] [21:14:30:77, 开始加载队列, charjiangling1]
[-] [21:14:30:150, 队列资源加载完成, charjiangling1]
[-] [21:14:30:150, 剩余队列, [charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], npcheadtype11, function Function() {}, [false], npcheadtype3, function Function() {}, [false], npcheadtype4, function Function() {}, [false], charhuangjinjiangling2, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], charhuangjinbing, function Function() {}, [false], npcheadtaskstate2, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false]]]
[-] [21:14:30:152, 开始加载队列, charhuangjinbing]
[-] [21:14:30:187, 队列资源加载完成, charhuangjinbing]
[-] [21:14:30:188, 剩余队列, [npcheadtype11, function Function() {}, [false], npcheadtype3, function Function() {}, [false], npcheadtype4, function Function() {}, [false], charhuangjinjiangling2, function Function() {}, [false], npcheadtaskstate2, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false]]]
[-] [21:14:30:188, 配置文件中没有素材id, npcheadtype11]
[-] [21:14:30:189, 开始加载队列, npcheadtype3]
[-] [21:14:30:218, 队列资源加载完成, npcheadtype3]
[-] [21:14:30:218, 剩余队列, [npcheadtype4, function Function() {}, [false], charhuangjinjiangling2, function Function() {}, [false], npcheadtaskstate2, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false]]]
[-] [21:14:30:219, 开始加载队列, npcheadtype4]
[-] [21:14:30:232, 队列资源加载完成, npcheadtype4]
[-] [21:14:30:233, 剩余队列, [charhuangjinjiangling2, function Function() {}, [false], npcheadtaskstate2, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false]]]
[-] [21:14:30:234, 开始加载队列, charhuangjinjiangling2]
[-] [21:14:30:303, 队列资源加载完成, charhuangjinjiangling2]
[-] [21:14:30:303, 剩余队列, [npcheadtaskstate2, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false]]]
[-] [21:14:30:304, 开始加载队列, npcheadtaskstate2]
[-] [21:14:30:329, 队列资源加载完成, npcheadtaskstate2]
[-] [21:14:30:329, 剩余队列, [npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false]]]
[-] [21:14:30:330, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:14:30:330, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:14:30:331, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:14:30:331, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:14:30:332, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:14:30:332, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:14:30:332, 配置文件中没有素材id, npcheadtaskstate0]

控制数据更新的trace都是客户端向服务器发送请求的请求commandID号码,我们移动下人物,看看,会有什么输出

[-] [21:20:9:540, [控制数据更新603]]
[-] [21:20:9:542, [删除自动寻路信息]]
[-] [21:20:9:715, [控制数据更新603]]
[-] [21:20:9:715, [删除自动寻路信息]]

看到了吧,我们控制人物行走,客户端通过

public functionsend(responder:IResponder, commandID:int, data:ByteArray=null, isSend:Boolean =true):void{

xtrace("控制数据更新"+commandID);

简单说下send方法是怎么回事,因为他是我们游戏通讯最核心的地方,以socketService.send(newResponder(resultEnterGameHandler, faultHandler), URLConst.ENTER_GAME_COMMANDID,byteArray)进入游戏时的方法调用为列,URLConst.ENTER_GAME_COMMANDID这个是id号,byteArray是我们发送的数据,newResponder(resultEnterGameHandler,faultHandler)里面resultEnterGameHandler是如果通讯成功我们要做的事情,faultHandler是失败要执行的方法,而数据控制的id常量都在URLConst类里做了定义

}这个方法发送请求数据给服务器端,试试战斗

<span style="color:#0000ff;">[-] [21:22:17:322, 请求进入战斗]
[-] [21:22:17:386, remove player, {"id":4}]
</span><span style="color:#ff0000;">[-] [21:22:17:389, [控制数据更新201]]//比如说201就是获取角色信息,我们可以通过数据通讯所打印出来的id来查找,代码运行的过程,当然也可以设断点
[-] [21:22:17:441, 进入战斗, </span><span style="color:#0000ff;">{FightResponse}, {"result":true,"message":"","hasData":true,"hasMessage":true,"data":{"centerX":1000,"rResArr":[1,5014530,6,64,5014570,50,4530,5014580,4570],"centerY":325,"setData":[{"defenseGoal":0,"hasDefenseGoal":true,"goldBonus":0,"hasSlayGoal":true,"hasItemsBonus":true,"slayGoal":0,"name":"test5557","hasProfession":true,"profession":4,"itemsBonus":{"stack":1,"itemId":30000016,"hasStack":true,"hasItemId":true},"hasExpBonus":true,"popularity":0,"hasPopularity":true,"hasId":true,"hasAttackGoal":true,"expBonus":100,"id":1000087,"attackGoal":0,"hasCoinBonus":true,"hasName":true,"coinBonus":0,"hasGoldBonus":true}],"battleResult":1,"fightType":1,"stepData":[{"chaBuffArr":[],"chaBuffShowList":[],"chaTargetPos":[493,473],"chaStartPos":[1071,258],"enemyChaArr":[{"enemyTargetPos":[433,473],"enemyStartPos":[433,473],"enemyBuffShowList":[],"enemyBuffArr":[],"enemyPowerUp":0,"hasEnemyCurrentPower":true,"hasEnemyPowerUp":true,"enemyCurrentPower":50,"chaEnemyEffectId":0,"hasEnemyChangeHp":true,"enemyBattleId":15,"enemyChangeHp":-1,"hasEnemyCurrentHp":true,"hasEnemyCounterHit":true,"enemyCounterHit":0,"enemyCurrentHp":75,"hasEnemyChaId":true,"enemyProfessionType":4,"chaEffectId":0,"hasEnemyProfessionType":true,"enemyTotalHp":75,"hasEnemyDirection":true,"enemyDirection":1,"hasEnemyTotalHp":true,"hasChaEffectId":true,"hasEnemyPowerEffectId":true,"hasEnemyTotalPower":true,"enemyPowerEffectId":0,"enemyTotalPower":100,"hasEnemyBattleId":true,"enemyChaId":1000087,"enemyChaName":"test5557","hasChaEnemyEffectId":true,"hasEnemyActionId":true,"hasEnemyChaName":true,"enemyActionId":4570,"hasEnemychaLevel":true,"hasChaThrowEffectId":true,"hasEnemyCounterHitActionId":true,"enemychaLevel":1,"chaThrowEffectId":0,"hasEnemyTxtEffectId":true,"enemyCounterHitActionId":0,"enemyTxtEffectId":0,"hasChaEnemyAoeEffectId":true,"chaEnemyAoeEffectId":0}],"hasChaBattleId":true,"hasChaName":true,"hasCounterHitActionId":true,"hasIsDeathOfCounterHit":true,"isDeathOfCounterHit":0,"counterHitActionId":5014570,"hasTxtEffectId":true,"hasChaLevel":true,"chaProfessionType":5014,"txtEffectId":0,"hasChaEffectId":true,"hasChaEnemyEffectId":true,"hasChaProfessionType":true,"hasChaThrowEffectId":true,"chaAttackType":1,"chaThrowEffectId":50,"chaDirection":2,"hasChaDirection":true,"hasChaAoeEffectId":true,"hasChaCurrentHp":true,"chaId":4,"hasChaPowerUp":true,"hasChaCurrentPower":true,"chaPowerUp":50,"hasChaPowerDown":true,"chaPowerDown":0,"chaEnemyEffectId":6,"actionId":1,"hasChaTotalHp":true,"hasChaChangeHp":true,"chaChangeHp":0,"chaCurrentPower":0,"chaTotalPower":100,"hasChaExpendHp":true,"chaEffectId":64,"chaAoeEffectId":0,"hasChaTotalPower":true,"chaExpendHp":0,"chaCurrentHp":1,"hasChaAttackType":true,"hasIsCriticalBlow":true,"isCriticalBlow":false,"chaName":"蜀国投石车","chaTotalHp":1,"hasChaId":true,"hasPowerEffectId":true,"powerEffectId":0,"chaLevel":24,"chaBattleId":29,"hasActionId":true},{"chaBuffArr":[],"chaBuffShowList":[],"chaTargetPos":[433,473],"chaStartPos":[433,473],"enemyChaArr":[{"enemyTargetPos":[1071,258],"enemyStartPos":[1071,258],"enemyBuffShowList":[],"enemyBuffArr":[],"enemyPowerUp":0,"hasEnemyCurrentPower":true,"hasEnemyPowerUp":true,"enemyCurrentPower":50,"chaEnemyEffectId":0,"hasEnemyChangeHp":true,"enemyBattleId":29,"enemyChangeHp":-34,"hasEnemyCurrentHp":true,"hasEnemyCounterHit":true,"enemyCounterHit":0,"enemyCurrentHp":1,"hasEnemyChaId":true,"enemyProfessionType":5014,"chaEffectId":0,"hasEnemyProfessionType":true,"enemyTotalHp":1,"hasEnemyDirection":true,"enemyDirection":2,"hasEnemyTotalHp":true,"hasChaEffectId":true,"hasEnemyPowerEffectId":true,"hasEnemyTotalPower":true,"enemyPowerEffectId":0,"enemyTotalPower":100,"hasEnemyBattleId":true,"enemyChaId":4,"enemyChaName":"蜀国投石车","hasChaEnemyEffectId":true,"hasEnemyActionId":true,"hasEnemyChaName":true,"enemyActionId":5014580,"hasEnemychaLevel":true,"hasChaThrowEffectId":true,"hasEnemyCounterHitActionId":true,"enemychaLevel":24,"chaThrowEffectId":0,"hasEnemyTxtEffectId":true,"enemyCounterHitActionId":0,"enemyTxtEffectId":0,"hasChaEnemyAoeEffectId":true,"chaEnemyAoeEffectId":0}],"hasChaBattleId":true,"hasChaName":true,"hasCounterHitActionId":true,"hasIsDeathOfCounterHit":true,"isDeathOfCounterHit":0,"counterHitActionId":4570,"hasTxtEffectId":true,"hasChaLevel":true,"chaProfessionType":4,"txtEffectId":0,"hasChaEffectId":true,"hasChaEnemyEffectId":true,"hasChaProfessionType":true,"hasChaThrowEffectId":true,"chaAttackType":2,"chaThrowEffectId":0,"chaDirection":1,"hasChaDirection":true,"hasChaAoeEffectId":true,"hasChaCurrentHp":true,"chaId":1000087,"hasChaPowerUp":true,"hasChaCurrentPower":true,"chaPowerUp":50,"hasChaPowerDown":true,"chaPowerDown":0,"chaEnemyEffectId":0,"actionId":0,"hasChaTotalHp":true,"hasChaChangeHp":true,"chaChangeHp":0,"chaCurrentPower":50,"chaTotalPower":100,"hasChaExpendHp":true,"chaEffectId":0,"chaAoeEffectId":0,"hasChaTotalPower":true,"chaExpendHp":0,"chaCurrentHp":74,"hasChaAttackType":true,"hasIsCriticalBlow":true,"isCriticalBlow":false,"chaName":"test5557","chaTotalHp":75,"hasChaId":true,"hasPowerEffectId":true,"powerEffectId":0,"chaLevel":1,"chaBattleId":15,"hasActionId":true}],"startData":[{"chaPos":[433,473],"hasChaBattleId":true,"hasChaName":true,"hasChaTotalHp":true,"hasChaLevel":true,"chaCurrentPower":50,"chaTotalPower":100,"chaProfessionType":4,"hasChaTotalPower":true,"chaCurrentHp":75,"hasChaIcon":true,"chaTotalHp":75,"hasChaProfessionType":true,"chaIcon":4,"chaName":"test5557","hasChaDirection":true,"hasChatype":false,"chaDirection":1,"hasChaId":true,"hasChaCurrentHp":true,"chaId":1000087,"chaLevel":1,"chaBattleId":15,"chatype":0,"hasChaCurrentPower":true},{"chaPos":[1071,258],"hasChaBattleId":true,"hasChaName":true,"hasChaTotalHp":true,"hasChaLevel":true,"chaCurrentPower":0,"chaTotalPower":100,"chaProfessionType":5014,"hasChaTotalPower":true,"chaCurrentHp":1,"hasChaIcon":true,"chaTotalHp":1,"hasChaProfessionType":true,"chaIcon":5014,"chaName":"蜀国投石车","hasChaDirection":true,"hasChatype":true,"chaDirection":2,"hasChaId":true,"hasChaCurrentHp":true,"chaId":4,"chaLevel":24,"chaBattleId":29,"chatype":220000,"hasChaCurrentPower":false}]}}]
50
Command2700
[-] [21:22:17:471, [任务追踪:, <span class='tword'><span class='tword'><span class='tword'>[主] <span class='cur_task_name'>赶走乱军</span> </span><br>    击败黄巾步兵(0/1)</span><br></span>]]
[-] [21:22:17:953, enter fight in view]
[-] [21:22:17:954, 清理战斗动作]
[-] [21:22:17:959, 创建实体, {"chaPos":[1071,258],"hasChaBattleId":true,"hasChaName":true,"hasChaTotalHp":true,"hasChaLevel":true,"chaCurrentPower":0,"chaTotalPower":100,"chaProfessionType":5014,"hasChaTotalPower":true,"chaCurrentHp":1,"hasChaIcon":true,"chaTotalHp":1,"hasChaProfessionType":true,"chaIcon":5014,"chaName":"蜀国投石车","hasChaDirection":true,"hasChatype":true,"chaDirection":2,"hasChaId":true,"hasChaCurrentHp":true,"chaId":4,"chaLevel":24,"chaBattleId":29,"chatype":220000,"hasChaCurrentPower":false}]
[-] [21:22:17:960, 没有角色资源配置,用 changqiangbing 代替, 5014]
[-] [21:22:17:962, 设置人物个数, 0]
[-] [21:22:17:964, 初始化战斗实体]
[-] [21:22:17:967, 创建实体, {"chaPos":[433,473],"hasChaBattleId":true,"hasChaName":true,"hasChaTotalHp":true,"hasChaLevel":true,"chaCurrentPower":50,"chaTotalPower":100,"chaProfessionType":4,"hasChaTotalPower":true,"chaCurrentHp":75,"hasChaIcon":true,"chaTotalHp":75,"hasChaProfessionType":true,"chaIcon":4,"chaName":"test5557","hasChaDirection":true,"hasChatype":false,"chaDirection":1,"hasChaId":true,"hasChaCurrentHp":true,"chaId":1000087,"chaLevel":1,"chaBattleId":15,"chatype":0,"hasChaCurrentPower":true}]
[-] [21:22:17:969, 设置人物个数, 0]
[-] [21:22:17:971, 初始化战斗实体]
[-] [21:22:17:973, no img , default, face5014]
[-] [21:22:20:957, 换场结束,开始解析战斗动作]
[-] [21:22:20:961, 解析回合数据]
[-] [21:22:20:966, 添加战斗动作, {"actionTypeName":"Action_Type_Move","arg6":null,"nextActionTriger":0,"arg4":500,"arg5":null,"arg7":null,"arg1":29,"arg9":null,"arg2":493,"arg10":null,"actionType":1,"arg11":null,"fatherID":-1,"arg8":null,"id":0,"arg3":473}]
[-] [21:22:20:971, 添加战斗动作, {"actionTypeName":"Action_Type_Char_Action","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":29,"arg9":null,"arg2":"magicattack","arg10":null,"actionType":2,"arg11":null,"fatherID":0,"arg8":null,"id":1,"arg3":700}]
[-] [21:22:20:974, 添加战斗动作, {"actionTypeName":"Action_Type_MP_DEC","arg6":null,"nextActionTriger":0,"arg4":0,"arg5":100,"arg7":null,"arg1":29,"arg9":null,"arg2":null,"arg10":null,"actionType":11,"arg11":null,"fatherID":0,"arg8":null,"id":2,"arg3":null}]
[-] [21:22:20:978, 添加战斗动作, {"actionTypeName":"Action_Type_Skill_Eff_Single","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":29,"arg9":null,"arg2":"effect1000","arg10":null,"actionType":4,"arg11":null,"fatherID":2,"arg8":null,"id":3,"arg3":null}]
[-] [21:22:20:982, 添加战斗动作, {"actionTypeName":"Action_Type_Skill_Eff_Single","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":15,"arg9":null,"arg2":"effect1001","arg10":null,"actionType":4,"arg11":null,"fatherID":3,"arg8":null,"id":4,"arg3":null}]
[-] [21:22:20:986, 添加战斗动作, {"actionTypeName":"Action_Type_HP_DEC","arg6":null,"nextActionTriger":0,"arg4":74,"arg5":75,"arg7":null,"arg1":15,"arg9":null,"arg2":null,"arg10":null,"actionType":10,"arg11":null,"fatherID":4,"arg8":null,"id":5,"arg3":-1}]
[-] [21:22:20:988, 添加战斗动作, {"actionTypeName":"Action_Type_Char_Action","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":15,"arg9":null,"arg2":"attacked","arg10":null,"actionType":2,"arg11":null,"fatherID":4,"arg8":null,"id":6,"arg3":700}]
[-] [21:22:20:991, 添加战斗动作, {"actionTypeName":"Action_Type_Buff_Eff_Add","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":[],"arg7":null,"arg1":15,"arg9":null,"arg2":null,"arg10":null,"actionType":6,"arg11":null,"fatherID":6,"arg8":null,"id":7,"arg3":null}]
[-] [21:22:20:992, 开始播放回合动画]
[-] [21:22:20:993, 检测父id, -1, 的子动作]
[-] [21:22:20:995, 执行动作, {"actionTypeName":"Action_Type_Move","arg6":null,"nextActionTriger":0,"arg4":500,"arg5":null,"arg7":null,"arg1":29,"arg9":null,"arg2":493,"arg10":null,"actionType":1,"arg11":null,"fatherID":-1,"arg8":null,"id":0,"arg3":473}]
[-] [21:22:20:996, 剩余回合为, [{FightAction}, {FightAction}, {FightAction}, {FightAction}, {FightAction}, {FightAction}, {FightAction}]]
[-] [21:22:21:488, 检测父id, 0, 的子动作]
[-] [21:22:21:492, 执行动作, {"actionTypeName":"Action_Type_Char_Action","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":29,"arg9":null,"arg2":"magicattack","arg10":null,"actionType":2,"arg11":null,"fatherID":0,"arg8":null,"id":1,"arg3":700}]
[-] [21:22:21:498, 执行动作, {"actionTypeName":"Action_Type_MP_DEC","arg6":null,"nextActionTriger":0,"arg4":0,"arg5":100,"arg7":null,"arg1":29,"arg9":null,"arg2":null,"arg10":null,"actionType":11,"arg11":null,"fatherID":0,"arg8":null,"id":2,"arg3":null}]
[-] [21:22:21:500, 剩余回合为, [{FightAction}, {FightAction}, {FightAction}, {FightAction}, {FightAction}]]
[-] [21:22:21:502, 检测父id, 2, 的子动作]
[-] [21:22:21:507, 执行动作, {"actionTypeName":"Action_Type_Skill_Eff_Single","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":29,"arg9":null,"arg2":"effect1000","arg10":null,"actionType":4,"arg11":null,"fatherID":2,"arg8":null,"id":3,"arg3":null}]
[-] [21:22:21:510, 开始加载队列, effect1000]
[-] [21:22:21:512, 剩余回合为, [{FightAction}, {FightAction}, {FightAction}, {FightAction}]]
[-] [21:22:21:537, 队列资源加载完成, effect1000]
[-] [21:22:21:539, 剩余队列, []]
[-] [21:22:22:22, 检测父id, 3, 的子动作]
[-] [21:22:22:25, 执行动作, {"actionTypeName":"Action_Type_Skill_Eff_Single","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":15,"arg9":null,"arg2":"effect1001","arg10":null,"actionType":4,"arg11":null,"fatherID":3,"arg8":null,"id":4,"arg3":null}]
[-] [21:22:22:27, 开始加载队列, effect1001]
[-] [21:22:22:28, 剩余回合为, [{FightAction}, {FightAction}, {FightAction}]]
[-] [21:22:22:51, 队列资源加载完成, effect1001]
[-] [21:22:22:52, 剩余队列, []]
[-] [21:22:22:204, 检测父id, 1, 的子动作]
[-] [21:22:22:205, 剩余回合为, [{FightAction}, {FightAction}, {FightAction}]]
[-] [21:22:22:573, 检测父id, 4, 的子动作]
[-] [21:22:22:577, 执行动作, {"actionTypeName":"Action_Type_HP_DEC","arg6":null,"nextActionTriger":0,"arg4":74,"arg5":75,"arg7":null,"arg1":15,"arg9":null,"arg2":null,"arg10":null,"actionType":10,"arg11":null,"fatherID":4,"arg8":null,"id":5,"arg3":-1}]
[-] [21:22:22:578, 设置人物个数, 0]
[-] [21:22:22:586, 执行动作, {"actionTypeName":"Action_Type_Char_Action","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":15,"arg9":null,"arg2":"attacked","arg10":null,"actionType":2,"arg11":null,"fatherID":4,"arg8":null,"id":6,"arg3":700}]
[-] [21:22:22:587, 剩余回合为, [{FightAction}]]
[-] [21:22:22:988, 检测父id, 5, 的子动作]
[-] [21:22:22:990, 剩余回合为, [{FightAction}]]
[-] [21:22:23:290, 检测父id, 6, 的子动作]
[-] [21:22:23:297, 执行动作, {"actionTypeName":"Action_Type_Buff_Eff_Add","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":[],"arg7":null,"arg1":15,"arg9":null,"arg2":null,"arg10":null,"actionType":6,"arg11":null,"fatherID":6,"arg8":null,"id":7,"arg3":null}]
[-] [21:22:23:303, 剩余回合为, []]
[-] [21:22:23:321, 检测父id, 7, 的子动作]
[-] [21:22:23:322, 剩余回合为, []]
[-] [21:22:23:323, 检测角色回到原始位置]
[-] [21:22:24:654, 解析回合数据]
[-] [21:22:24:660, 添加战斗动作, {"actionTypeName":"Action_Type_Char_Action","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":15,"arg9":null,"arg2":"physicalattack","arg10":null,"actionType":2,"arg11":null,"fatherID":-1,"arg8":null,"id":8,"arg3":700}]
[-] [21:22:24:668, 添加战斗动作, {"actionTypeName":"Action_Type_MP_DEC","arg6":null,"nextActionTriger":0,"arg4":50,"arg5":100,"arg7":null,"arg1":15,"arg9":null,"arg2":null,"arg10":null,"actionType":11,"arg11":null,"fatherID":-1,"arg8":null,"id":9,"arg3":null}]
[-] [21:22:24:676, 添加战斗动作, {"actionTypeName":"Action_Type_HP_DEC","arg6":null,"nextActionTriger":0,"arg4":0,"arg5":1,"arg7":null,"arg1":29,"arg9":null,"arg2":null,"arg10":null,"actionType":10,"arg11":null,"fatherID":-1,"arg8":null,"id":10,"arg3":-34}]
[-] [21:22:24:682, 添加战斗动作, {"actionTypeName":"Action_Type_Char_Action","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":29,"arg9":null,"arg2":"attacked","arg10":null,"actionType":2,"arg11":null,"fatherID":-1,"arg8":null,"id":11,"arg3":700}]
[-] [21:22:24:686, 添加战斗动作, {"actionTypeName":"Action_Type_Buff_Eff_Add","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":[],"arg7":null,"arg1":29,"arg9":null,"arg2":null,"arg10":null,"actionType":6,"arg11":null,"fatherID":11,"arg8":null,"id":12,"arg3":null}]
[-] [21:22:24:689, 添加战斗动作, {"actionTypeName":"Action_Type_Char_Remove","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":29,"arg9":null,"arg2":null,"arg10":null,"actionType":13,"arg11":null,"fatherID":12,"arg8":null,"id":13,"arg3":null}]
[-] [21:22:24:690, 开始播放回合动画]
[-] [21:22:24:691, 检测父id, -1, 的子动作]
[-] [21:22:24:694, 执行动作, {"actionTypeName":"Action_Type_Char_Action","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":15,"arg9":null,"arg2":"physicalattack","arg10":null,"actionType":2,"arg11":null,"fatherID":-1,"arg8":null,"id":8,"arg3":700}]
[-] [21:22:24:698, 执行动作, {"actionTypeName":"Action_Type_MP_DEC","arg6":null,"nextActionTriger":0,"arg4":50,"arg5":100,"arg7":null,"arg1":15,"arg9":null,"arg2":null,"arg10":null,"actionType":11,"arg11":null,"fatherID":-1,"arg8":null,"id":9,"arg3":null}]
[-] [21:22:24:701, 执行动作, {"actionTypeName":"Action_Type_HP_DEC","arg6":null,"nextActionTriger":0,"arg4":0,"arg5":1,"arg7":null,"arg1":29,"arg9":null,"arg2":null,"arg10":null,"actionType":10,"arg11":null,"fatherID":-1,"arg8":null,"id":10,"arg3":-34}]
[-] [21:22:24:702, 死亡,不重新设置人物个数]
[-] [21:22:24:706, 执行动作, {"actionTypeName":"Action_Type_Char_Action","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":29,"arg9":null,"arg2":"attacked","arg10":null,"actionType":2,"arg11":null,"fatherID":-1,"arg8":null,"id":11,"arg3":700}]
[-] [21:22:24:707, 剩余回合为, [{FightAction}, {FightAction}]]
[-] [21:22:24:708, 检测父id, 9, 的子动作]
[-] [21:22:24:709, 剩余回合为, [{FightAction}, {FightAction}]]
[-] [21:22:25:119, 检测父id, 10, 的子动作]
[-] [21:22:25:120, 剩余回合为, [{FightAction}, {FightAction}]]
[-] [21:22:25:403, 检测父id, 8, 的子动作]
[-] [21:22:25:404, 剩余回合为, [{FightAction}, {FightAction}]]
[-] [21:22:25:421, 检测父id, 11, 的子动作]
[-] [21:22:25:423, 执行动作, {"actionTypeName":"Action_Type_Buff_Eff_Add","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":[],"arg7":null,"arg1":29,"arg9":null,"arg2":null,"arg10":null,"actionType":6,"arg11":null,"fatherID":11,"arg8":null,"id":12,"arg3":null}]
[-] [21:22:25:424, 剩余回合为, [{FightAction}]]
[-] [21:22:25:438, 检测父id, 12, 的子动作]
[-] [21:22:25:440, 执行动作, {"actionTypeName":"Action_Type_Char_Remove","arg6":null,"nextActionTriger":0,"arg4":null,"arg5":null,"arg7":null,"arg1":29,"arg9":null,"arg2":null,"arg10":null,"actionType":13,"arg11":null,"fatherID":12,"arg8":null,"id":13,"arg3":null}]
[-] [21:22:25:441, 剩余回合为, []]
[-] [21:22:25:753, 检测父id, 13, 的子动作]
[-] [21:22:25:754, 剩余回合为, []]
[-] [21:22:25:754, 检测角色回到原始位置]
[-] [21:22:26:571, 解析回合数据]
[-] [21:22:26:572, 所有战斗动画完成]
[-] [21:23:41:645, [删除自动寻路信息]]
[-] [21:23:41:646, 清理战斗动作]
</span><span style="color:#ff0000;">[-] [21:23:41:653, [控制数据更新704]]//通知退出战斗消息
[-] [21:23:41:682, [控制数据更新201]]// 获取角色信息(因为战斗和平时属于不同场景,所以需要角色初始化)
[-] [21:23:41:761, [任务追踪:, <span class='tword'><span class='tword'><span class='tword'>[主] <span class='cur_task_name'>赶走乱军</span> </span><br>    击败黄巾步兵(0/1)</span><br></span>]]
[-] [21:23:42:328, 设置人物个数, 0]</span><span style="color:#0000ff;">
</span>

红色的部分看到了吧,我们完成了一个任务

看看界面上面的变化

<span style="color:#ff0000;">[-] [21:26:18:204, [控制数据更新704]]
[-] [21:26:18:237, [任务达到完成条件, {TaskFinshNotify}]]
[-] [21:26:18:241, [控制数据更新201]]</span>
[-] [21:26:18:460, [任务追踪:, <span class='tword'><span class='tover'><span class='tword'>[主] <span class='cur_task_name'>赶走乱军</span> 完成</span><br>    (1/1)</span><br></span>]]
[-] [21:26:19:210, 设置人物个数, 0]
[-] [21:26:19:214, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":948,"y":476,"length":1060.7921568337504},"gemType":-1,"profession":"黄巾步兵","curHp":1,"trueProfessionType":0,"professionType":5005,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"黄巾步兵","chaDirection":0,"id":1019,"layer":19,"campid":-1,"masterId":0,"isSelfPet":false}]
[-] [21:26:19:217, 设置人物个数, 0]
[-] [21:27:20:563, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1000,"y":500,"length":1118.033988749895},"gemType":-1,"profession":"蜀国投石车","curHp":1,"trueProfessionType":0,"professionType":5014,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"蜀国投石车","chaDirection":0,"id":4,"layer":19,"campid":1,"masterId":0,"isSelfPet":false}]
[-] [21:27:20:565, 没有角色资源配置,用 changqiangbing 代替, 5014]
[-] [21:27:20:571, 设置人物个数, 0]

我们现在去交任务

打开商店

有资源没找到,

[-] [21:28:44:809, [开始加载素材包 , ui_npc_task]]
[-] [21:28:44:906, [init progress bar]]
[-] [21:28:44:961, [素材包加载完成 , ui_npc_task]]
[-] [21:28:45:0, [add npc taks mediator]]
[-] [21:28:45:2, [请求NPC任务信息, {TaskNpcTaskInfoRequest}]]
<span style="color:#ff0000;">[-] [21:28:45:2, [控制数据更新1410]]// 申请ncp任务信息</span>
[-] [21:28:45:17, [回复NPC任务信息, {TaskNpcTaskInfoResponse}]]
[BulkLoader] After 3 I am giving up on ?v=undefined
[BulkLoader] Error loading LoadingItem url: ?v=undefined, type:text, status: error Error #2032: 流错误。 URL: file:///E|/source/Flexwork/WebClientFT%20client%201.6/WebClientFT/bin/?v=undefined
[-] [21:28:45:44, [加载出错, [ErrorEvent type="error" bubbles=true cancelable=false eventPhase=2 text="Error #2032: 流错误。 URL: file:///E|/source/Flexwork/WebClientFT%20client%201.6/WebClientFT/bin/?v=undefined"]]]
[-] [21:28:52:278, [清理新手指引 event : , null,  close_ui :, false]]
[-] [21:28:52:281, [开始加载素材包 , ui_pet]]
[-] [21:28:52:312, [init progress bar]]
[-] [21:28:52:550, [素材包加载完成 , ui_pet]]
<span style="color:#ff0000;">[-] [21:28:52:598, [控制数据更新3500]]//魔兽酒馆信息(打开佣兵商店)
</span>

根据提示我们后面专门找,现在交任务

<span style="color:#ff0000;">[-] [21:35:37:662, [请求提交任务, {TaskNpcSubTaskRequest}]]
[-] [21:35:37:663, [控制数据更新1411]]// 提交已经完成的任务</span>
warning: unable to bind to property 'icon' on class 'Object' (class is not an IEventDispatcher)
warning: unable to bind to property 'contentStr' on class 'Object' (class is not an IEventDispatcher)
warning: unable to bind to property 'tishiStr' on class 'Object' (class is not an IEventDispatcher)
warning: unable to bind to property 'caozuoStr' on class 'Object' (class is not an IEventDispatcher)
warning: unable to bind to property 'iconType' on class 'Object' (class is not an IEventDispatcher)
<span style="color:#ff0000;">[-] [21:35:37:862, [控制数据更新201]]//更新角色信息
[-] [21:35:37:863, [控制数据更新201]]</span>
[-] [21:35:37:868, 更新npc, {"NPCQuestStatusList":[{"hasStatu":true,"hasNpcID":true,"npcID":100001,"statu":1},{"hasStatu":true,"hasNpcID":true,"npcID":100004,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":130002,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":140001,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":140002,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":140005,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":150000,"statu":0},{"hasStatu":true,"hasNpcID":true,"npcID":150001,"statu":0}]}]
[-] [21:35:37:869, no imgs , npcheadtaskstate1, action]
[-] [21:35:37:870, 开始加载队列, npcheadtaskstate1]
[-] [21:35:37:871, no imgs , npcheadtaskstate0, action]
[-] [21:35:37:871, no imgs , npcheadtaskstate0, action]
[-] [21:35:37:872, no imgs , npcheadtaskstate0, action]
[-] [21:35:37:872, no imgs , npcheadtaskstate0, action]
[-] [21:35:37:872, no imgs , npcheadtaskstate0, action]
[-] [21:35:37:873, no imgs , npcheadtaskstate0, action]
[-] [21:35:37:873, no imgs , npcheadtaskstate0, action]
<span style="color:#ff0000;">[-] [21:35:37:874, [任务追踪更新广播, {TaskTracListNotify}]]</span>
[-] [21:35:37:875, [任务追踪:, <span class='tword'><span class='tword'><span class='tword'>[主] <span class='cur_task_name'>了解形势</span> </span><br>    与大内侍卫谈谈(0/1)</span><br></span>]]
[-] [21:35:37:876, [任务追踪:, <span class='tword'><span class='tword'><span class='tword'>[主] <span class='cur_task_name'>了解形势</span> </span><br>    与大内侍卫谈谈(0/1)</span><br></span>]]
[-] [21:35:37:887, [提交任务回复, {TaskNpcSubTaskResponse}]]
[-] [21:35:37:888, [清理新手指引 event : , null,  close_ui :, false]]
[-] [21:35:37:890, [清理新手指引 event : , null,  close_ui :, false]]
[-] [21:35:37:890, [新手指引--, 检测任务状态]]
[-] [21:35:37:943, [任务追踪:, <span class='tword'><span class='tword'><span class='tword'>[主] <span class='cur_task_name'>了解形势</span> </span><br>    与大内侍卫谈谈(0/1)</span><br></span>]]
[-] [21:35:37:953, 队列资源加载完成, npcheadtaskstate1]
[-] [21:35:37:954, 剩余队列, [npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false], npcheadtaskstate0, function Function() {}, [false]]]
[-] [21:35:37:955, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:35:37:955, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:35:37:956, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:35:37:956, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:35:37:957, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:35:37:957, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:35:37:958, 配置文件中没有素材id, npcheadtaskstate0]
[-] [21:35:37:969, [任务追踪:, <span class='tword'><span class='tword'><span class='tword'>[主] <span class='cur_task_name'>了解形势</span> </span><br>    与大内侍卫谈谈(0/1)</span><br></span>]]
[-] [21:35:39:179, [删除自动寻路信息]]
[-] [21:35:39:180, 清理战斗动作]
<span style="color:#ff0000;">[-] [21:35:39:186, [控制数据更新704]]// 退出战斗
[-] [21:35:39:221, [控制数据更新201]]</span>
[-] [21:35:39:288, [任务追踪:, <span class='tword'><span class='tword'><span class='tword'>[主] <span class='cur_task_name'>了解形势</span> </span><br>    与大内侍卫谈谈(0/1)</span><br></span>]]
[-] [21:35:40:242, 设置人物个数, 0]
[-] [21:36:41:720, 创建实体, {"unionName":"","vipLevel":0,"isVip":false,"position":{"x":1000,"y":1100,"length":1486.6068747318504},"gemType":-1,"profession":"蜀国投石车","curHp":1,"trueProfessionType":0,"professionType":5014,"maxHp":1,"chaLevel":0,"chaType":2,"isMySelf":false,"name":"蜀国投石车","chaDirection":0,"id":5,"layer":19,"campid":1,"masterId":0,"isSelfPet":false}]
[-] [21:36:41:722, 没有角色资源配置,用 changqiangbing 代替, 5014]
[-] [21:36:41:725, 设置人物个数, 0]

任务更新广播,好了,看来现在服务器端和客户端除了个别资源有问题以外,都全部正常了,我们的安装很成功,以后我们慢慢学习讨论烽烟的二次开发换皮。。。

上面的东西可能有些乱,但说实话。

本来这篇文章就是抱着学习的态度来写的,我感觉大家可能遇到的问题,就都贴了出来,可能有些对你没有用,所以请高人们跳过不需要的阅读。

好了,今天就到这。。








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